

- WHERE ARE THE GAME FILES FOR CIVILIZATION VI STORED IN THE MAC VERSION HOW TO
- WHERE ARE THE GAME FILES FOR CIVILIZATION VI STORED IN THE MAC VERSION FOR MAC
- WHERE ARE THE GAME FILES FOR CIVILIZATION VI STORED IN THE MAC VERSION MAC OSX
- WHERE ARE THE GAME FILES FOR CIVILIZATION VI STORED IN THE MAC VERSION INSTALL
- WHERE ARE THE GAME FILES FOR CIVILIZATION VI STORED IN THE MAC VERSION MOD
Start the game and see if it still boots you back to the main menu when you have the mod enabled. It will prompt you to replace files several times, allow it to.Īfter you've replaced each file, you might well be done. Take the files from within the fix folder and drag them into this second DLC folder.
WHERE ARE THE GAME FILES FOR CIVILIZATION VI STORED IN THE MAC VERSION INSTALL
Within this folder is another "DLC" folder, and this is the one you will want to install your fix. You should now see a folder with several different options, go to the folder "Assets". Instead, right click on the application (labelled "Civilization VI") and click "Show Package Contents". While the fix indicates you should replace the files within this DLC folder, that does not work on Mac, believe me. You should be in a folder with 3 items, including "_CommonRedist", "Civilization VI", and "DLC".
WHERE ARE THE GAME FILES FOR CIVILIZATION VI STORED IN THE MAC VERSION FOR MAC
Here's where things change for Mac users. Then you'll want to follow these instructions from the above forum: "go in 'Your Library' on Steam, right click on Civilization VI then choose 'properties', then 'local files' then 'browse local files'". You'll want to download the fix as normal and extract it to anywhere easy to access.
WHERE ARE THE GAME FILES FOR CIVILIZATION VI STORED IN THE MAC VERSION MAC OSX
Now, unfortunately the fix works a little differently on Mac OSX due to how the game's files are stored. Here’s a link to a detailed explanation of the fix (w/mostly PC oriented instructions) and what it does: While it’s not guaranteed to be the same issue, this sounds pretty similar to a known issue that Civ IV has with mods post-R&F. Hey, I had a very similar issue on my mac and I was able to fix it.
WHERE ARE THE GAME FILES FOR CIVILIZATION VI STORED IN THE MAC VERSION HOW TO
IMPORTANT : this is not an universal fix, check your Modding.log before using itĪctivate all DLC, R&F and the mod you have the problem with, then launch a game, and after being sent back to the main menu, open Modding.log (see How to get the logs) with any text editor (like notepad) and search for "ERROR: Failed to release save point", it'll give you a file name above like this:.

(A load order of "1" works too and is used in some other versions of this fix) modinfo replacing the game's files, to manually set a load order of "2" for the files updating the DLCs for Rise and Fall. When some mods (not all) are enabled, and when using the R&F ruleset (vanilla game is not affected), some (ie "random") DLC try to load their R&F compatibility file (like CivilizationName_Expansion1.xml) before the base data for the DLC is loaded, resulting in a DB lock because of missing references and sending the user back to main menu.
